Cirrus Blackbourne

Description:
ST 12* [ 18 ]
DX 11 [ 20 ]
IQ 13 [ 40 ]
HT 11 [ 10 ]
HP 12 [ 0 ]
Will 13 [ 0 ]
Per 13 [ 0 ]
FP 12 [ 0 ]
Basic
Speed
5.5 [ 0 ]
Basic
Move
8 [ 15 ]
BL 45 lb (STxST)/5
Thr 1d-1 Sw 1d+2
TL 8 { Average TL; lots of TL7, TL8, TL9, some TL 10 [ 0 ]
SM +1
* Conditional: +3 from 'Lifting ST'
Vision 14*
Hearing 15
Touch 13*
Taste/Smell 16
Fright check 13*
Consciousness 11*
Death Check 11*
Broad Jump 9.67yd
High Jump 2.39yd
* Includes: +1 from 'Acute Vision'
† Includes: +2 from 'Acute Hearing'
‡ Includes: +3 from 'Acute Taste and Smell'; Conditional: +4 from 'Discriminatory Smell' when it involves Smell
PARRY
9
Brawling
PARRY
8
DX
BLOCK
6
DX
DODGE
8
None
OTHER
**
**
Loc. DR DB HP #
Eyes 60/45+2 0 2 ___
Neck 24/8* 0 - ___
Skull 60/45+2 0 - ___
Face 60/45+2 0 - ___
Torso 24/8* 0 - ___
Loc. DR DB HP #
Groin 24/8* 0 - ___
Arms 24/8* 0 7 ___
Hands 12/4* 0 5 ___
Legs 24/8* 0 7 ___
Feet 24/8* 0 5 ___
LIFTING FEATS
Name 1-Hand
Lift
*
2-Hand
Lift
Shove /
Over
Carry on
Back
§
Shift
Slightly
Basic 90 lb 360 lb 540 lb 675 lb 1.12 tn
* Takes 2 seconds to complete
† Takes 4 seconds to complete
‡ Double with a running start
§ Lose 1 FP/sec while over X-Hvy enc.
ENCUMBRANCE TABLE
Name << None >> Light Med Hvy X-Hvy
Basic 45 lb 90 lb 135 lb 270 lb 450 lb
Ground **8 yd** **6 yd** **4 yd** **3 yd** **1 yd**
16 yd 12 yd 9 yd 6 yd 3 yd
Water 1 yd 1 yd 1 yd 1 yd 1 yd
Dodge 8 7 6 5 4





REACTION MODIFIERS
Appearance: +5
Includes: +5 from 'Animal Magnetism'
Status: +3
Includes: +2 from 'Status: Vegas (Previous Neon Knight)', +1 from 'Status: NCE (Naruni)'
Other: +1
Includes: +1 from 'Dominance Aura'; Conditional: +1 from 'Merchant' when buying or selling, +2 from 'Voice'when your voice can be heard, +4 from 'Reputation (Vegas)', +3 from 'Reputation (NCE (Naruni))'
CULTURAL FAMILIARITIES
Name Pts
Western (Native) [ 0 ]
LANGUAGES
Name Spoken Written Pts
American (Native) Native Native [ 0 ]
Atlantean Accented Literate [ 2 ]
Enochian Broken Semi-Lit [ 0 ]
Euro Accented - [ 1 ]
Naruni Native Native [ 4 ]
Spanish Native Native [ 4 ]
Techno-can - Semi-Lit [ 0 ]


POINTS SUMMARY Pts
Basic Attributes, Secondary Characteristics [ 123 ]
Advantages, Perks [ 160 ]
Disadvantages, Quirks [ -105 ]
Skills, Techniques [ 38 ]
Total Points Spent: 216
Unspent Points: 2

ADVANTAGES
Name Pts
Abilities (Acute Scenses)
Notes: Others can target your ears from within thier arc of vision at only -4 to hit
[ 49 ]
Keen Hearing (Easy to Hit, +20%)
Roll: 15 (Hearing)
[ 12 ]
Acute Hearing 2 (Easy to Hit, -20%) [ 4 ]
Parabolic Hearing 1 (Easy to Hit, -20%) [ 4 ]
Ultrahearing (Easy to Hit, -20%)
Roll: 13 (Per)
[ 4 ]
Keen Taste and Smell (Normal Sense of Taste, -50%; Strong Odors Obscure, -10%)
Notes: Bonuses apply only to Smell, NOT Taste
[ 15 ]
Acute Taste and Smell 3 (Normal Sense of Taste, -50%; Strong Odors Obscure, -10%)
Roll: 16 (Smell)
[ 3 ]
Discriminatory Smell (Normal Sense of Taste, -50%; Strong Odors Obscure, -10%)
Roll to memorize a scent: 13 (IQ)
[ 6 ]
Empathy (Range Limit (2 yards), -50%; Strong Odors Obscure, -10%)
Roll: 13 (IQ)
[ 6 ]
Keen Vision [ 19 ]
Acute Vision 1
Roll: 14 (Vision)
[ 2 ]
Night Vision 5 [ 5 ]
Peripheral Vision (Moving Objects Only, -20%) [ 12 ]
Abilities (Gene-Altered) [ 47 ]
Animal Magnetism (Transcendent) (Always On (effects or social or cosmetic), -10%; Biological, -10%; Scent-based (Pheromone), -20%) [ 17 ]
Dominance Aura 1 (Always On (effects or social or cosmetic), -10%; Biological, -10%; Scent-based (Pheromone), -20%) [ 3 ]
Language Talent (Biological, -10%)
Notes: +10 to Learning
Roll: 13 (IQ)
[ 9 ]
Voice (Biological, -10%) [ 9 ]
Abilities (Morphological) [ 25 ]
Enhanced Move (Ground) 1 (Aftermath (Gluttony and Lecherousness), -10%; Quadruped, -35%; Size, -10%; Switchable, +10%) [ 11 ]
Features [ 5 ]
Claws (Blunt Claws) [ 3 ]
Digigrade Posture [ 0 ]
Fur (Wolf Markings) [ 1 ]
No Appendix [ 0 ]
Ordinary Tail (Wolf Style) [ 0 ]
Teeth (Sharp Teeth) [ 1 ]
Lifting ST 3 (Size, -10%) [ 9 ]
Abilities (Psychic) [ 6 ]
Detect (Supernatural & Psionic) (Very Common) (Always On (Effects are horribly inconvenient and/or very dangerous), -50%; ESP, -10%; Ley Line Sensitivity: Severe Pain (Penalty: -4 to DX, IQ, and self-control rolls), -40%; Vulnerability: Ley Line Energy (Inflicts quadruple damage), -60%) [ 6 ]
Reputation (NCE (Naruni)) 3 (7 or less, *1/3; Small class, *1/3) [ 2 ]
Reputation (Vegas) 4 (10 or less, *1/2; Large class, *1/2) [ 5 ]
Status: NCE (Naruni) 1 [ 5 ]
Status: Vegas (Previous Neon Knight) 2 [ 6 ]
PERKS
Name Pts
Extreme Sexual Dimorphism (No Body Fat)
Notes: Gives +1 to other's attempts to identify you
[ 1 ]
Penetrating Voice [ 1 ]
DISADVANTAGES
Name Pts
Duty (Neon Knights) (12 or less (quite often)) (Extremely Hazardous, -5; Involuntary, -5) [ -20 ]
Enemy (Alternate Cirrus) (Far more powerful that the PC) (Evil Twin, -10; 6 or less, *1/2; Hunter, *1) [ -20 ]
Enemy (Coalition Military) (Utterly formidable group) (6 or less, *1/2; Hunter, *1) [ -20 ]
Obsession (Find a cure to self-destruct) (Long-Term Goal) (12 or less)
Notes: Must find a cure to self-destruct before age 25, or begin rapidly dying
[ -10 ]
Restricted Diet (Fresh Meat) (Very Common) [ -10 ]
Self-Destruct [ -10 ]
Short Lifespan -1 [ -10 ]
QUIRKS
Name Pts
Actively Persues Sexual Encounters (Female) [ -1 ]
Enjoys Running (and High Speeds) [ -1 ]
Vow (Never backdown from a single challenger & Brutal in Combat) [ -2 ]
Vow (Never have relations with at team member) [ -1 ]
SKILLS
Name Level Relative Pts
Acrobatics 9 DX-2 [ 1 ]
Acting 12 IQ-1 [ 1 ]
d Administration 9 IQ-4 [ 0 ]
Area Knowledge (City - Vegas) 13 IQ-0 [ 1 ]
Area Knowledge (Region - NewVada) 13 IQ-0 [ 1 ]
Brawling
Parry: 9
Includes: +1 from Gauntlets/Brass Knuckles
13 DX+2 [ 4 ]
Detect Lies
Includes: +3 from 'Empathy'
14 Per+1 [ 1 ]
Diplomacy
Includes: +2 from 'Voice'; Conditional: +1 from 'Domincance Aura' when making influence rolls
13 IQ+0 [ 1 ]
Erotic Art (Humanoid) 11 DX+0 [ 2 ]
Fast-Talk
Includes: +2 from 'Voice'; Conditional: +1 from 'Domincance Aura' when making influence rolls
15 IQ+2 [ 2 ]
d Fortune Tell (All)
Includes: +3 from 'Empathy', +1 from 'Domincance Aura'
14 IQ+1 [ 0 ]
Guns/TL8 (Rifle) 13 DX+2 [ 4 ]
Intelligence Analysis/TL8 12 IQ-1 [ 2 ]
Intimidation
Conditional: +1 from 'Dominance Aura' when making influence rolls, -4 from 'Reputation (Vegas)' when your reputation works against you, -3 from 'Reputation (NCE (Naruni))' when your reputation works against you
12 Will-1 [ 1 ]
Knife
Parry: 7
11 DX+0 [ 1 ]
Leadership 13 IQ+0 [ 1 ]
Linguistics 11 IQ-2 [ 1 ]
Merchant 12 IQ-1 [ 1 ]
d Mimicry (Animal Sounds)
Includes: +2 from 'Voice'
9 IQ-4 [ 0 ]
d Mimicry (Bird Calls)
Includes: +2 from 'Voice'
9 IQ-4 [ 0 ]
Observation
Includes: +1 from 'Acute Vision'; Conditional: +2 from 'Detect (Supernatural & Psionics)' when intentionally seeking anything you can detect
14 Per+1 [ 2 ]
Psycology (Humanoid)
Conditional: +3 from 'Empathy' when you converse with subject
11 IQ-2 [ 1 ]
Public Speaking
Includes: +2 from 'Voice', +1 from 'Dominance Aura'
15 IQ+2 [ 1 ]
Running 10 HT-1 [ 1 ]
Sex Appeal (Humanoid)
Includes: +5 from 'Animal Magnetism', +1 from 'Extreme Sexual Dimorphism (No Body Fat)', +2 from 'Voice'; Conditional: +1 from 'Dominance Aura' when making influence rolls
18 HT+7 [ 1 ]
d Singing
Includes: +2 from 'Voice'
9 HT-2 [ 0 ]
Soldier/TL8 12 IQ-1 [ 1 ]
Stealth 11 DX+0 [ 2 ]
Strategy (Land) 11 IQ-2 [ 1 ]
Streetwise
Conditional: +1 from 'Dominance Aura' when making Influence rolls
12 IQ-1 [ 1 ]
Survival (Desert) 12 Per-1 [ 1 ]
Tracking
Conditional: +1 from 'Acute Vision' when vision is a factor, +4 from 'Discriminatory Smell' when scent is a factor
12 Per-1 [ 1 ]
TECHNIQUES
Name Level Relative Pts
Precision Aiming/TL8 (Guns (Rifle)) 10 def+1 [ 1 ]
Bio:

Cirrus Blackbourne

Broken Earth Anpumes